At longer ranges, he can close the gap and initiate pressure with Fafnir, a forward-lunging Guard Crush. Baiken has powerful defensive abilities, mostly attributed to Hiiragi and her 5P. High pushback on block can make this move safe if properly spaced. Since Hiiragi can punish a lot of her blockstrings, threaten it and force them to structure their offense differently. Sol Badguy; Giovanna; . this move builds when normal or instant blocked. Try to keep Axl locked down as tight as possible as any escape will lead to more RPS in neutral which can end badly for Baiken. It's even possible to perform a safe jump after hitting Bandit Bringer on an airborne opponent by doing a forward jump IAD into delay j.S. If the knee attack connects while the opponent is airborne, Sol can drop the follow-up for much stronger okizeme or link into 5K to extend combos. Guilty Gear -Strive- Sol Vs Sol - YouTube Causes floating crumple on ground hit, delaying a follow-up will force stand. If he values his life at least. 8.5K 30.5K 2.7K . Combos into 6S on crouching opponents and links into c.S on Counter Hit. While the round start can feel Baiken favored, you can bait out her Far Slash and play around her 2H. I am not going to be able to explain it nearly as well as he does, so if you are interested in what I have done, please watch his talk. However, Testament can get positive bonus easier in theory due to high conversion ability due to stain state and, Testament has two strong ways to stop Ram from jumping out of the corner with. The two pro players agreed on having Sol Badguy as the best S-tier character, but Justin went on a tangent by saying that Ramlethal was next in line on his Guilty Gear Strive tier list. I have no plans to increase the sample size or make new ones for future patches. Yo, I did the same: https://www.reddit.com/r/Guiltygear/comments/pa1iri/strive_matchup_chart_and_tier_list_based_on_data/ha31opf/, I have slightly different data, but this could be tipping errors. Bridget vs Sol Badguy Matchup Knowledge. The move is also key to Sol's pressure, and it can be said that Sol's goal on offense is to get the opponent to block c.S. Just be mindful that Chipp has. For example, although May has the highest average win chance, she isn't number one in this chart. On hit, it knocks opponents back in a bizarre-looking ground bounce that can combo directly into Night Raid Vortex. This move travels very far very quickly, ultimately giving it a niche as a full screen whiff punishing tool. Chipp has very fast round start options via, Chipp has a very easy time evading a lot of Ram's stuff and he tends to be a whiff punish demon. Lyrics, Song Meanings, Videos, Full Albums & Bios: I See U (Abstract Drumz Vocal Remix), I See U (Made In Russia Remix), I See U (Abstract Drumz Instrumental Remix), I See U (Pete Rann Remix), I See U (Audapta Remix), Never See Me Again - Kanye West (Piano This move mostly gets used as a combo part after c.S since it launches the opponent high for easy follow-ups with Bandit Revolver or a knockdown with Bandit Bringer, and occasionally as a big anti-air against characters that can stall their fall like Zato with Flight. Games Testament pressure is now something to worry about in this new patch, do not let them lock you down. Since there will be certain types of people choosing to play May vs Axl or Anji vs I-No and btw certain character scarcity also plays a role, atleast for me personally wether i want to play a certain match up at a point in time, we will have certain people dodging certain matchups or favoring others etcetc. Its invincibility while grounded and massive disjointed hitbox during ascent makes it a useful anti-air, but be warned that Sol is negative on block if the opponent air blocks it, and fully punishable if they happen to land close enough. It can also be kara canceled from 6S for another range increase. . The high knockback of the follow-up provides strong corner carry and leads into meaty f.S anywhere, though it gives much poorer okizeme mid-screen. Overall, Gold has to work a lot harder than Ram does but Ram still needs to know that he's not THAT far off from being able to take her down. The last letters of a Peanut Butter and Jelly sandwich (and what some people hope to recieve from #11 Down. Your goal is to attack extremely close to when you land so that, if the character performs an invincible reversal attack, you will land and be able to block. An offensive technique where the attacker leaves a small opening in their offense, goading the defender into performing an attack. Slight ground bounce on hit, hard knockdown upon landing. Has no recovery after the active frames end, allowing Sol to link into follow-up attacks, which is vital for some of his advanced combos. Playing Anji Mito oftens requires high-risk, daring decision making to make his kit work against his foes. Your goal is to attack extremely close to when you land so that, if the character performs an invincible reversal attack, you will land and be able to block. Nagoriyuki is the opposite of this. If Anji has 50 Tension, Kachoufuugetsu KaiGuard:Startup:Recovery:Total 40Advantage: becomes a large threat in pressure as the counter can potentially be done as a prediction to reckless cancelling of normals into H Kabari on reaction. Compared to 6P, its hurtbox is a bit taller, but a raw 2D is safer if there's a chance of it being blocked. Axl has lackluster pressure scenarios, but they are very well at avoiding Hiiragi, as they will be spaced too far out to recieve the damage. To challenge these normals, Ky pretty much has to commit to. Her outfit is a white bodysuit with flared, slit pants and a deep decollete. It's not reliable to try going for these though. Simple to frame trap with as c.S can late cancel into f.S for one gap in blockstun, then f.S can late cancel into 5H for another gap. Holding any upward direction during the hitstop of a raw, charged Dust Attack on hit will activate Homing Jump: Initiating a Homing Jump will put the opponent into a unique air combo state, resulting in an Area Shift. Low profile sweep that beats or evades moves that don't cover the ground while being safe on block. This forces you to either find your opponents habits or keep your pressure very tight, leaving little gaps. Discord: https://discord.gg/NaPZT2qNeTTwitch (if preferred): https://www.twitch.tv/nuggyjone. Applies 5 less Combo Decay on initial hit, for 0 Combo Decay if the first hit of a combo. You don't like having to work your way in against characters that outrange you. Ending a combo with it allows for a safe jump setup (backward jump j.P into air dash j.H). Just based on my own experience, Id expect Chipp and Ram to be much worse matchups than May here. May plays neutral thanks to her amazing buttons that let her bully a lot of character, but Ram simply has better buttons for that. 26. Now, I am not much of a programmer, I am just starting and not that confident in my abilities. He wears a white coat with purple lining decorated with silver studs and . In the corner, you can also link into dash 5K for big meterless damage. Mirror Match Midrange R.P.S and Basic Mirror Match Counterplay. Millia bottom 3. Important tool for landing Clean Hit Volcanic Viper in the corner. Someone you don't want to run into. Useful for stagger pressure and for mashing out of large gaps in the opponent's pressure. Edit:I forgot to mention. Laskeese 2 yr. ago. He is an aloof and brash bounty hunter of immense skill on a quest to find and eliminate all Gears and their creator, That Man.For a short time, Sol was also a member of the Sacred Order of Holy Knights during the Crusades, known as "Order-Sol".. Sol has an Awakened form, who is an unlockable boss character in Guilty . It is also possible to perform a Red Roman Cancel to convert into a full combo before the opponent hits the ground, usually by shifting it downward and dashing in with c.S. Potemkin - 5.8. Blazing! If Sol guardpoints through a strike, the opponent will be stuck in hitstop while Sol continues to move, making it next to impossible for them to escape if they're on the ground. A place for casual and competitive play, character discussion, questions, and everything else about Guilty Gear. Otherwise, Baiken has the advantage with fast buttons like f.s and 5K for close range poking, along with the larger pokes like 2S, 2H, and H Kabari to check approaches. If you're concerned about which BTs do what frame data wise, you can check out, Though Ram has really good, rewarding buttons, good lows, good antiairs, and strong reward all around, with pressure that can be very difficult to beat for I-No, Ram can't cover hoverdash, The Ram player should not give the Jack-O space to summon minions with, Pay attention to Jack-O's minion Gauge, it limits what she can do, Ram can always special cancel or gatling after clearing a minion, Don't let the Jack-O player throw a minion behind you, you can't clear it if it is, run or jump at her after, When FDing Jack-O, FD her normals, not her minions to space her out. Remind them that blocking isn't everything. Battle Version 2.04Rankings shown are current rankings as at the time of video upload.#ggst #strive #guiltygear #g. The recovery of an attack refers to the amount of time an attacker must wait before they may perform another action. This is also Sol's optimal corner combo ender after causing a Wall Stick thanks to its high damage, single hit nature. Furthermore, 6P special cancels on block which will let you start running your pressure. Millia's mobility lets her keep Ramlethal honest in neutral. Brings Sol close while being plus on block, making it a powerful pressure tool which can also build the opponent's R.I.S.C Level very quickly and very easily. It's obviously subject to change, but right now, what are the matchups that you most struggled with. GGST - Baiken Matchups - Dustloop Wiki Business as usual but just make sure you stay aware of Testament being able to use. Score - Sum of match-up values for this character. A Dragon Install-powered flying grab that makes Sol lunge fullscreen. Ram easily out ranges Jack-O, push her to the corner and kill her, she can't easily escape. Leo's Guilty Gear Strive tier match ups. Pot's worst matchups are almost certainly Zato-1 and Axl. Sol's command throw. Moves forward about one character length at no charge to fullscreen at max charge. It always felt like he had the tools for every match up except nago. Our Guilty Gear Strive leaderboards are designed to give players an overview of what a duel feels like in GGST and give you a good idea of what players are using to win battles in the current version of the game.
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