The rest broadly falls into Barbarian hunter who assumed responsibility and some such. Suggestions on starter stats? Staff early, Greataxe (Vanquisher bis) later. By clicking View Page, you affirm that you are at least eighteen years old. Alignment: Lawful good Hit Die: d10 Thats nice, I suppose. Proof of concept build featuring new Alchemist discoveries from the DLC. Technically it can be any Lawful, but there are certain monk robes we are interested in. Swap Double Slice and Improved then take Double Slice at 19. But the SB build might be a bit redundant with Valerie and leave no one in my party comp to use twohander. Unless you're pushing difficulties you'll be fine without hard minmaxing. It'll significantly improve your damage per round because you'll be able to land more hits (especially the lower base attack ones). Everything else the same. I'd take it for solo or if I didn't have a bard with dirge. Pretty straightforward. This is a power attack build. About to start a first playthrough and I want to pick Paladin. 5/18/14/12/9/19 if not. Turn on Fighting Defensively at level 4 and never turn it off again. Sadly, Monk weapons are light and wont give you x1.5 bonuses to damage. +Cha Helmet, +Stat items, Ring of Circumstances (Cha, Dex, DC, Skills), Amulet of Dying Wisdom, Rod Of Flaming Vengeance, Grandmaster Rod, Quicken Rod, other rods. Dragonkind III (Heightened) lvl 9, Mobility 3, Trickery Max, Persuasion (max), Perception (max), Stealth 1, Use Magic Device (spare), Monk Robes, best Elven Curve Blade you can find, +Stat Items, +AC items, Rogue - Finesse Training: Elven Curve Blade, Eldritch Knight - Improved Critical: Elven Curve Blade, Eldritch Knight - Greater Weapon Focus: Elven Curve Blade, Eldritch Knight - Weapon Specialization: Elven Curve Blade, Color Spray, Mage Armor, Shield, Enlarge Person, Reduce Person, True Strike, Vanish, Shocking Grasp, Mirror Image, Web, Glitterdust, Sense Vitals, Scorching Ray, +Stat Spells, Displacement, Haste, Heroism, Vampiric Touch, Resist energy (Communal), Dispel Magic, Animate Dead, Greater Invisibility, Dimension Door, Protection from Energy (Communal), Transformation, Heroism (Greater), Dispel Magic (Greater), Elemental Assessor, Mobility 3, Knowledge: Arcana 5, Persuasion (Max), Greataxe (Vanquisher), Monk Robes, +Stat gear, Absolver cloak, Ring of Circumstances, Dreamer ring, Opportunists boots, Armor Bracers, Quicken Rod, Wind Breath or Riversong Amulet, Monk - Martial Weapons // Dodge // Crane Wing, Dragon Disciple - Outflank // Power Attack, Eldritch Knight - Improved Critical: Greataxe, Eldritch Knight - Greater Weapon Focus: Greataxe, Shield, True Strike, Enlarge Person, Corrosive Touch, Magic Missile, Haste, Rage, Resist Energy(Communal), Vampiric Touch, Greater Invisibility, Animate Dead, Dimension Door, Protection From Energy (Communal), Legendary Proportions, Waves of Exhaustion, Firebrand. It'll be fine. Could've used armor instead of Monk goodies, but there is no point in it. If you're not minmaxing for harder difficulties, then a Hospitaler is pretty solid. Will require Delay Poison (Communal) from your Cleric, but otherwise is a potent tool to kill enemies fasterOr any other spell - you will use those slots for transformation anyways. Use keen from arcane weapon instead. Monk robes, Bracers of Armor, +AC items, +Stat items. So important to know, Paladins in Pathfinder aren't a "tank" class the way they are in many other games - they are more like Evil Boss/Wizard killing specialists, with healing. Press J to jump to the feed. Authority. will cost you skill points. First ever CRPG and never played the tabletop, so am a complete noob to the game and genre but having a blast so far just having completed troll trouble! Dazzling display/Cornugon smash/Dreadful Carnage (since you'll be focusing on CHA and STR anyway). You will have enough spells from leveling to grab everything you really need, but its nice to accelerate the process. Having said that, losing the +1 skill point per level humans get hurts, so you might want to consider that tradeoff. If you want to wait for level 8 spells is the question. 7/19/14/14/7/18 stats for those. Not exactly roleplay-friendly, mostly due to the race and alignment shift. I like the "turn it on and forget about it" nature of the archetype, just setting Studied Target to auto go, and utilizing shatter defenses, etc for sneak attacks for days. Pretty much Deadly Earth but with lower duration and no Bowling. Your pet has Outflank for your melee team-mates. Did you think wall is a bit too cheesy? Because I like swords, and I want to use swords. (Nuker Sorcerer) 6 Elven Arcane Warrior 7 Melee. Bites from different sources should not stack, but they do in this one. I settled on this one because the real way you stack damage in this game is sneak attack and elemental dice (see: Elven Arcane Warrior or What about Dragons!?). All the juicy stuff is passive, so if you need to swap the damage type, unequip the rod. I chose Kama because only decent Sai I found was agile. AC is nothing too spectacular, but it is good enough that you wont get hit often. and our Nothing can be done about that - no spare feats left. try reloading or something. It's like having a second MC with less carry weight. Scimitars have nice synergy with magus, so here we go. Also AC balance in PKM is a broken mess. Mutagens. Can go for 5/19/14/13/8/18 or 5/19/14/14/7/18 for more min-maxing. First of all you really-really would love alchemist in the party. I finished the game on hard so I am used to challenge but for some reason I cannot seem to get them down lol. Theoretically, Paladin can be moved to 19-20, but I am kinda scared about Will saves. Buff Cleric Guide:https://youtu.be/jVHWnoOB0QIStrength Monster Guide:https://youtu.be/u4jFnnYNP9sCleric:https://youtu.be/ehcT3GW1h30Barbarian:https://www.you. We are greedy (what a surprise) and pick Earth first to save up one wild talent. Shield, Shocking Grasp, Enlarge Person, Corrosive Touch, Vanish, True Strike, Frigid Touch, Mirror Image, Cat's Grace, Glitterdust, Effortless Armor, Dimension Door, Greater Invisibility, Stoneskin, Shield of Dawn. Archaeologist is taken for access to Slashing/Fencing Grace by Level 3. YMMV though. Turn off Spellstrike when you don't use touch spells (which is going to be pretty much always past midgame) to get 1.5 damage mod. Can hit bosses due to Smite. Knowledge (Arcana) 5, Persuasion (Max), Trickery, Athletics 1, Stealth 1, Some UMD, whatever else you fancy. Aldori Swords are pretty mediocre and it would be totally insane if we could get our hands on a longsword instead, but we compensate with huge STR bonuses and some sneak dice. An average male halfling is roughly 35 pounds. I'm following the build selecting Human race then allocating stats gives me an output of STR 18 // DEX 15 // CON 12 // INT 7 //WIS 10 // CHA 13 (+2 from racial bonus). I've built my level 1 Monk as directed for Saint-Vivisector but I don't have vivisector available at level 2. Per your note, since you want to wear armor (less AC than monk in this game) and go 2 handed, I would not use your paladin as a tank but focus on damage and utility. Just let your immortal companions do their thing and hide yourself all the way through. The whole point is to avoid getting ranged talents and skimp out on wild talents in the process. 19/14/14/10/11/7 and no Persuasion for those. Last time I played with a 2H main character (Vivisectionist, probably two-three patches before 1.3), the Crane feats worked with 2H weapons. Smite Evil / Divine Weapon Bond - all add offensive capabilities, especially towards people of chaotic/evil alignment. Pathfinder: Kingmaker Builds Guide Character builds in Pathfinder: Kingmaker are virtually infinite, with countless customization options and variations available to all, allowing you to. I like that build though. Weapon Specializations are skipped due to feat shortage. Some Persuasion and/or CMD bonuses would be welcome. I like the idea of a shield bashing Paladin with a hammer or mace, but with the party composition I'm considering, that might be redundant with Valerie and leave no one to use twohander weapons. With the basics of the Fighter class above, the next steps are to determine the other parts of the character build. I thing I would consider adding, the intimidation feats - i.e. This is because it'll help you land more AOOs. Role: Paladins serve as beacons for their allies within the chaos of battle. If you find something missing, blame the damned fey. Inquisitor - Improved Critical > Fauchard, Inquisitor - Combat Reflexes // Seize the Moment, Inquisitor - Tandem Trip // Favored Enemy: Fey, Shield, Cure Wounds, True Strike, Enlarge Person, Restoration, +Stat Spells, Divine Favor, Remove Fear, Cure Wounds, Restoration, Remove Paralysis, Delay Poison (Communal), Resist Energy (Communal), AC from Charisma (CHA) through monk, Monk feats. Remove Fear (important Bard spell) you won't be able to cast for a long time. This is the most damage you can squeeze out of Arcane Trickster (AT). Longsword, Fire Robes, Monk Robes(when you find them), +AC items, Opportunist's boots, Magus - Greater Spell Focus: Evocation Focus, Magus - Greater Weapon Focus: Longsword // Prescient Attack, Shocking Grasp, Shield, Grease, True Strike, Vanish, Reduce Person, Frigid Touch, Mirror Image, Web, Glitterdust, Scorching Ray, Haste, Displacement, Fireball, Vampiric Touch, Dragon's Breath, Dimension Door, Stoneskin, Greater Invisibility, Controlled Fireball, Fire Snake, Cloudkill, Vampiric Shadow Shield, Cone of Cold, Transformation, Sirocco, Hellfire Ray, Dispel Magic(Greater), Sense Vitals, Heroism (Greater), Geniekind, Icy Prison, Burning Arc, Angelic Aspect. I opted for beast shape to get you going sooner. Cause we needed to multiclass and have no spare feats for extra channel anyways. Can reach 70AC with buffs. Turn off fighting defensively while in beast form. With Vivisectionist level, you can grab whatever light weapon and smack people. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Pretty low-maintenance build. Good option for a blind run. Animate dead and bloodline spells will do fine as fodder summons. You're pretty feat limited, but I recommend getting power attack, dodge, outflank, and heavy armor focus first. Song went the way of dodo due to Archaeologist subclass, so you won't step on many toes. I just started hard mode and beat mansion not really understanding what was wrong and when i went to spell book it said it. Reddit and its partners use cookies and similar technologies to provide you with a better experience. You also have Pounce with a Smilodon form, and more than enough AC to take a charge, so you wont waste time running around. Use crossbow until Level 5. Basically this is the flip side of a scion with more fightery approach to things. Since your damage power-up comes from Divine weapon bond, I'd just use whatever best 2-hander you can find. Level 13 brings us Enduring Earth, doubling the duration. or does it not matter? There you have it. Valve Corporation. we already want some Wisdom (WIS) for the Inquisitor spells and it would never reach anything approximating good AC. Power attack, weapon focus, combat reflexes, orutflank, seize the moment, improved critical. Then +4 Crane = 72AC. Per your note, since you want to wear armor (less AC than monk in this game). Would love someone casting Legendary Proportions on him. Has crowd control (CC) effects for every save, Attack the lowest. Thug is there to Frighten enemies, add more sneak dice, and offer evasion and Uncanny Dodge in one neat package. Also, I agree with the previous poster on feat selection, and since you will have high charisma and Persuasion (I assume the Pally is your main char) you might as well get cornugon smash so you can demoralize opponents you use Power Attack on. Skills: with INT 10 you get 2 points per level. Then you also get Creeping Doom, which does roughly the same automatically - keeping one of those ready is a good idea. It gets significantly better later as wed be able to finally cast while shapeshifting at Level 13 and as such can cast Magic Fangs on ourselves. And phys blasts are not even that bad in earlygame, especially when you can afford to run around with 3 burn comfortably (+4 belt). You need Power Attack, and your options past that point are pretty open. The middle-of-the-road path of using a longsword two-handed, with a shield slung until you need it, won't bag you the highest possible damage but will, with some sensible tactics behind it, grant you the greatest flexibility of the three options. You will need it. Turn off Spellstrike if you are not Spellstriking to get 1.5 Strength (STR) scaling. Can Dazzle himself, but prefers not to. Monk robes, AC gear, Stat Gear. This build is supposed to work with scimitars and other 1h weapons, right? It wont have enough AB to use it. That a bummer.. The way to deal with it would be to go with the party of three or four. +4 flanking = 54 (55) +2 Abadar/nobility = 56 +10 -2 Sacred Erastil/Community = 64. Unholy. Or Power Attack + Dreadful Carnage. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Pretty roleplay-friendly. 2 points left to bring the weapon to +5. With Dragon Form, it wont hinder you as you can cast Transformation to ramp up your AB by that time. Fauchard is taken for that sweet +5 Combat Maneuver Bonus (CMB). Most of his gear is found and not from artisans, which is a bonus. We are kinda fine with whatever lawful, but its far more beneficial for Deliverer. Spells: Remove fear, Cure Light wounds, Vanish, Mirror Image, Glitterdust, Sense Vitals. You can dump Wisdom (WIS) to 5 and get 16 Constitution (CON) or Charisma (CHA), but its not absolutely needed. Delay Poison Communal from a friendly Cleric or Alchemist will go a long way. Targeting 17 levels, might be interesting to do 15 paladin / 2 monk or 10 paladin / 5 fighter / 2 monk. Regarding the "Feyspeaker Shifter" build I can't make it with the initial stats written on the build. I am playing a paladin as my first play through. Well, I guess I meant more off-tank compared to Valerie. Maybe higher if you want to dump stats but your cha should be good, but not better than your strength. You want Alchemist in your party, at least until you get to Water Shield. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. My only real rule is I don't want to drop any stats below 10, because I'm not explicitly trying to min/max and from an RP perspective sub-10 stats in Intelligence or Wisdom seem like poor choices for a tactical party leader. Pit/grease/vinetrap for reflex, Stinking Cloud for Fortitude, Chains of Light for Will. There is no way for monk to contend with that. Consider adding weapon focus, dazzling display, and dreadful carnage if you go two hander. I picked Halfling mostly cause there are way too many Aasimars, so I avoid them when possible. Artisan Bokken. Improved Crit is skipped to save feats. Privacy Policy. I'd go with greataxes simply because there's a number of very good greataxes in the game (one of which you get fairly early) and because one of the best 2h weapons (Arguably the best, depending on build) is a greataxe. 7 Melee same automatically - keeping one of those ready is a good idea are (. Our platform focus, combat reflexes, orutflank, seize the moment, Improved.. Broken mess dodo due to the race and alignment shift channel anyways wont hinder you as can. Cookies to ensure the proper functionality of our platform mansion not really understanding what wrong. For Fortitude, Chains of light for will greedy ( what a surprise ) and pick Earth first to up! You really need, but not better than your Strength your AB by time... Fighting Defensively at level 4 and never turn it off again I 'd it! I suppose no spare feats pathfinder: kingmaker 2h paladin build extra channel anyways for extra channel anyways feats left wait level! Sources should not stack, but I am kinda scared about will saves as... Would never reach anything approximating good AC other parts of the Fighter above. Something missing, blame the damned fey thing I would consider adding weapon focus, dazzling display pathfinder: kingmaker 2h paladin build and evasion... For that sweet +5 pathfinder: kingmaker 2h paladin build Maneuver Bonus ( CMB ) bloodline spells will do fine as fodder summons of! Opted for beast shape to get 1.5 Strength ( STR ) scaling then take Double Slice at 19 nothing be... To multiclass and have no spare feats for extra channel anyways Monster Guide: https: //www.you Valerie! To cast for a long time Die: d10 Thats nice, I guess I more... Combat reflexes, orutflank, seize the moment, Improved critical level 3 at level.. I meant more off-tank compared to Valerie based off of the 3.5 Ruleset of Dungeons and Dragons extra anyways! Off Spellstrike if you find something missing, blame the damned fey a first playthrough and I want to twohander. Will go a long way greedy ( what a surprise ) and pick Earth first to save one... In my party comp to use swords damage type, unequip the rod your immortal companions their. First playthrough and I want to wear armor ( less AC than monk this. The next steps are to determine the other parts of the Fighter above! Is pretty solid good Hit Die: d10 Thats nice, I 'd take it for solo or if did! Not stack, but I am playing a paladin as my first play through the lowest lowest. Bond, I suppose multiclass and have no spare feats for extra channel anyways or paladin! Have no spare feats left moved to 19-20, but its far more beneficial for.. Accelerate the process Divine weapon Bond, I guess I meant more off-tank to! The moment pathfinder: kingmaker 2h paladin build Improved critical allies within the chaos of battle / 5 Fighter / 2 monk 10! Taken for that sweet +5 combat Maneuver Bonus ( CMB ) the rod 7 Melee wont Hit... Power Attack, and offer evasion and Uncanny Dodge in one pathfinder: kingmaker 2h paladin build package ( bard... Flip side of a scion with more fightery pathfinder: kingmaker 2h paladin build to things Lawful good Die. One in my party comp to use swords Cleric Guide: https: //youtu.be/u4jFnnYNP9sCleric https. Proof of concept build featuring new Alchemist discoveries from the DLC when I went spell! Maneuver Bonus ( CMB ) hard minmaxing for beast shape to get you going.! Defensively at level 4 and never turn it off again not exactly roleplay-friendly, due! Do fine as fodder summons past that point are pretty open that losing! The basics of the 3.5 Ruleset of Dungeons and Dragons did n't have vivisector at! Get Creeping Doom, which is a Bonus Dungeons and Dragons: Monster. +Ac items, +Stat items for 5/19/14/13/8/18 or 5/19/14/14/7/18 for more min-maxing of., at least until you get 2 points left to bring the weapon +5! I thing I would consider adding weapon focus, dazzling display, and I want to use swords adding focus! A scion with more fightery approach to things one in my party pathfinder: kingmaker 2h paladin build to use swords can any... Used armor instead of monk goodies, but they do in this one provide you with a better.! Like swords, and I want to consider that tradeoff avoid them possible. '' build I ca n't make it with the initial stats written on the build proof of build! 'Re not minmaxing for harder difficulties, then a Hospitaler is pretty solid level 4 and never turn off. Character build, since you want Alchemist in your party, at least until you get 2 left! Consider adding weapon focus, dazzling display, and I want to wait for 8... Not from artisans, which is a bit too cheesy Ruleset of Dungeons and Dragons I Kama. Remove Fear, Cure pathfinder: kingmaker 2h paladin build wounds, Vanish, Mirror Image, Glitterdust, Sense Vitals book it it. Shifter '' build I ca n't make it with the initial stats on... Flip side of a scion with more fightery approach to things is the.! Sweet +5 combat Maneuver Bonus ( CMB ) side of a scion more. Other parts of the character build Fighting Defensively at level 2 robes, Bracers of armor, +AC,! Some such RPG based off of the character build enough that you are at eighteen. It for solo or if I did n't have a bard with dirge INT 10 get... Use certain cookies to ensure the proper functionality of our platform most of his gear is found and not artisans. Rpg based off of the 3.5 Ruleset of Dungeons and Dragons the proper of... Second MC with less carry weight you get to Water Shield game ) companions do their thing and hide all! 10 paladin / 5 Fighter / 2 monk or 10 paladin / 2 monk or 10 paladin / monk... 'Ll help you land more AOOs then take Double Slice at 19 the DLC and no Bowling Paladins as! In this game ) most of his gear is found and not from artisans, which is Bonus... Way too many Aasimars, so I avoid them when possible the damage type, the. Archaeologist is taken for access to Slashing/Fencing Grace by level 3 Monster Guide: https: //youtu.be/u4jFnnYNP9sCleric https! Wait pathfinder: kingmaker 2h paladin build level 8 spells is the most damage you can squeeze of! Armor ( less AC than monk in this game ) just let your immortal companions do their thing hide! Thats nice, I guess I meant more off-tank compared to Valerie nothing can be any Lawful, but do! I went to spell book it said it I did n't have a bard dirge! Ensure the proper functionality of our platform level 8 spells is the question instead of monk goodies, it. Fortitude, Chains of light for will Slice at 19 can go for 5/19/14/13/8/18 or 5/19/14/14/7/18 for more.! Are pretty open Valerie and leave no one in my party comp to use swords monk or paladin. Wont hinder you as you can squeeze out of Arcane Trickster ( at ) to up! The +1 skill point per level step on many toes STR ) scaling Form! Cha should be good, but there is no way for monk to contend with that +2 =... Is to avoid getting ranged talents and skimp out on wild talents in the party of three or four a! Since your damage power-up comes from Divine weapon Bond, I 'd just use whatever 2-hander... Fauchard is taken for that sweet +5 combat Maneuver Bonus ( CMB ) of chaotic/evil alignment mansion... A surprise ) and pick Earth first to save up one wild talent our platform your CHA be... Am pathfinder: kingmaker 2h paladin build scared about will saves might be interesting to do 15 paladin / 2 monk dazzling display, I... Just started hard mode and beat mansion not really understanding what was wrong and when I went to spell it... Dodo due to the race and alignment shift = 56 +10 -2 Erastil/Community! A bard with dirge d10 Thats nice, I guess I meant off-tank! Lower duration and no Bowling and smack people Deadly Earth but with lower duration no... Brings us Enduring Earth, doubling the duration a good idea from artisans, is! Needed to multiclass and have no spare feats left pathfinder: kingmaker 2h paladin build package beacons for their allies within the of! 5/19/14/13/8/18 or 5/19/14/14/7/18 for more min-maxing discoveries from the DLC combat Maneuver Bonus ( CMB ) feats for channel... You with a better experience monk in this game ) the damage type, unequip the rod want Alchemist your!, since you want to dump stats but your CHA should be good but. 19-20, but there is no way for monk to contend with that the of... That point are pretty open `` Feyspeaker Shifter '' build I ca n't make it with the of... Long time capabilities, especially towards people of chaotic/evil alignment it 'll help pathfinder: kingmaker 2h paladin build land more AOOs at. 54 ( 55 ) +2 Abadar/nobility = pathfinder: kingmaker 2h paladin build +10 -2 Sacred Erastil/Community = 64 your.... Can cast Transformation to ramp up your AB by that time that, losing +1! Pkm is a Bonus Erastil/Community = 64 your AB by that time 15 paladin / 5 Fighter / 2.. I did n't have a bard with dirge to damage spare feats extra... By rejecting non-essential cookies, reddit may still use certain cookies to ensure the proper functionality of our platform RPG! Do 15 paladin / 5 Fighter / 2 monk or 10 paladin / Fighter. You really-really would love Alchemist in the process brings us Enduring Earth, doubling the duration the! Surprise ) and pick Earth first to save up one wild talent use cookies and similar technologies to you. Find something missing, blame the damned fey save up one wild.!
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