If the player partially completes a special order but ultimately fails, the donated goods can be picked up in the Lost and Found box in the Mayor's house. Decreased ore spawns in the Highlands Cavern. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Stardew Valley Expanded - German (aktuell), (Spolszczenie) Stardew Valley Expanded - Polski, Stardew Valley Expanded immersive farm 2 - Deutsch, Stardew Valley Expanded (i18n) - Chinese Simplified, Stardew Valley Expanded - Bahasa Indonesia, Stardew Valley Expanded Spanish (Abandonado), Stardew Valley Expanded-image translation-Chinese, Stardew Valley Expanded - Portugues - 1.13.16, Stardew Valley Expanded - Turkce - ESKI - Versiyon 1.10.7, Stardew Valley Expanded for Spanish - ABANDONADA. Designed new cover art: 'The Little Wizard' (1920x1080) and 'Flash's Wallpaper Suite' (3440x1440). If players have glitched objects/debris where the shed is placed, they must install "No Clip" to obtain their items/remove debris. Remastered Calico Desert. 10-18-2020: Fixed an issue where players couldn't leave IF2R via the southern exit (to the forest) on a horse. Optimized Grampleton Fields by reducing grass entities (10,000 > 5,000). (Framework Mod) Prevents certain NPC actions. You've inherited your grandfather's old farm plot in Stardew Valley. Adjusted Marlon's sewer key part 1 event conditions. Moved some objects around the Jenkins' Residence. 1.5 adds an entire new region of the world, Ginger Island (part of the Fern Islands): Added new locations, dialogue, events, minigames, puzzles, and a quest line involving multiple NPCs. The morning after the player examines the first golden scroll in the, The Wizard gives the player a potion that allows them to read the language of the. Vortex support has been added for SVE! -Robin, I'm putting on a little promotion, just for fun. Redesigned the following maps: Blue Moon Vineyard, Sophia's House, Sophia's Cellar, Sophia's spouse room, hospital waiting room, and Blue Moon Vineyard's Cindersap Forest entrance. Changed how SVE NPCs are loaded into festivals. Farm computers will now detect crops planted at the old community garden and grandpa's shed. Fixed an issue where Alesia had multiple character sprites in the Adventurer Guild. The island obelisk didn't correctly warp players back on Grandpa's Farm. A rose that reminds you of the valley. Made several changes to SVE fish pond data.
Expanded Storage at Stardew Valley Nexus - Mods and community Added a new original soundtrack to the Crimson Badlands titled 'Crimson Sands'. Fixed an issue where players glitched into a wall in the Jenkin's Residence when jumping off a chair. Added roof windows to Grandpa's Shed upon restoration. Added a couple end game weapons, purchased from adventurer vendors. Greenhouse has also reverted back to being "accessible" even though it isn't repaired. King Salmon are now slightly easier to catch and have received a slight spawn rate increase. This translates to summer 17th year 3. Players can no longer purchase stardrops from secret shops. It must be spring or summer. This is a temporary fix. Removes static plants, boxes, flowers, and barrels from the IF2R greenhouse interior. Slightly increased knock back for the Diamond Wand. Fixed an issue where Victor's 10 heart event wasn't compatible with the new summit design. Made an official trailer for Stardew Valley Expanded: https://www.youtube.com/watch?v=yxRwU0mNZDI. Fixed an issue where trees could grow very close to canopy trees on GF. Added ??? The winter star festival froze if Alex was the players secret Santa. Fixed an issue where Joja Mart and the Community Center reflected incorrect stages (destroyed when it should be repaired). Removed a cherry blossom tree and grave stones from ???. Removed the "Smaller Desert" configuration. Fixed a glitched tree on the Flower Festival map. Fixed a scheduling issue where the Wizard and Morgan walked around Fable Reef instead of leaving the Wizard's Basement like normal people. The railroad boulder must now be removed for players to trigger Sandy's 5 heart event. Fixed a bug where players couldn't gift Marlon at the Winter Star festival. Fixed an issue where players could get to the railroad from Grampleton Fields before summer 3 year 1. 09-29-2020: Fixed an issue where special SVE items (such as the Junimo scroll and manifests) were mentioned as likes/dislikes in casual conversation with NPCs. Krobus' 4 heart event is now disabled if players are a Joja member. Stardew Valley's newest antagonist, Lucikiel, comes with elaborate custom heart events, fight scenes, special schedules, and three unique animations. Recolored the shalal shrub, ancient fern and rafflesia. Fixed a bug where Lewis would walk through Willy at the SDV fair. Players are no longer placed in the crossroad when entering from the south. Fixed a couple typos in locational messages and events. Fixed an issue where Demetrius clipped into his bookshelf during one of his schedules. Fixed an issue where Andy's house wasn't refurbished the day of completing the community center or joja community developments.
Lucikiel - Stardew Valley Expanded (SVE) Compatibility - Nexus Mods Fixed an issue where Sophia and Claire's 12 heart part 1 events had incorrect viewports and positions on Grandpa's Farm. Aurora Vineyard now displays vines in its overgrown state. Slightly adjusted Sophia's collarbone due to feedback. Changed the grass area around the dog house on IF2R to the normal tilesheets to avoid recolor conflicts and issues many players were experiencing due to installation confusion. Collect, then place into the fridge of The Stardrop Saloon: Eggs can be from any animal (e.g., chicken, duck, dinosaur). The official editable wiki maintained by ConcernedApe can be found at stardewvalleywiki.com. Fixed some typos in the locational dialogue. Void Eel is no longer catchable at Mutant Bug Lair. -Players couldn't select spread layout starting cabins on IF2R. Grampleton Fields has been removed and added to an optional download. Added six new characters: Claire, Alesia, Isaac, Camilla, Dusty and ???. (These fixes fill you with determination). 10-16-2020: Added an event for Willy that triggers at the farm when players reach level 8 fishing. Added 38 new events. Fixed an issue where an electrical socket in Jas' room rendered above the player's sprite. Clint's schedule has been changed. This means that it is impossible to complete this quest without either reaching fishing level 10 or getting there temporarily via Buffs, as that is the level requirement necessary to hook a Legend II, as with the original Legend. Fixed an issue where players couldn't trigger Marlon's event where he gifts the sewer key. Increased the rarity of Four Leaf Clovers.
Stardew Valley Expanded Wiki | Fandom Added load commands to the SVE Content Json to load events on custom maps through CP, rather than placing them into the SDV folder. : If players are updating SVE, the [ALL] SVE folder must be removed from the mods folder. Fixed an issue where players weren't correctly warped when walking back from Grampleton Fields. Alesia will now start visiting the adventurer guild and attend a couple festivals once players have seen her introduction event rather than a late-game event. Nerfed dodge chances of Crimson Badlands monsters. Decreased Armor Elixir cost (8000g > 6000g), decreased defense buff (15 def > 10 def), and increased buff duration (3 min > 4 min). Added the Custom NPC Fixes framework as a required mod. Optimized the Crimson Badlands monster spawns. If players still have the bush, they'll need to install the destroyable bushes mod to remove it. Fixed an issue where Grandpa's fixed shed wasn't correctly patched on Grandpa's Farm if players disabled mist effects. Now fences have snow on them during winter, houses have leaves on their roofs during fall, and many other misc additions. Marnie has received a new event, taking place in her small crop field during the summer when the weather is sunny. Added festival compatibility patches for various mods. Resampled many measures in the "Camilla's Tower" soundtrack. The SBV header image has also been edited to reflect this. Fixed an issue where Sam's 8 heart event froze. When a new quest is available, the bulletin board will have a yellow exclamation point floating above it. Added new end game weapons, purchased from new vendors. It is not necessary to enter the Mutant Bug Lair, nor to get the talisman itself to complete the quest. The progress bar only tracks items shipped on previous days and this can create the impression that items shipped need to be shipped before the last day, but they do not. Players need to gather their items/objects from the shed or they will be lost. Fixed an issue where players could walk off the Pelican Town map and into the void at a specific spot. jadefyrexiii 4 mo. I positioned Puji on the map in Stardew Valley Expanded, it is obvious that the same tiles in vanilla edition might be occupied, unreachable or non-existent. Fixed an issue where during Pierre's Tuesday schedule he would only hang out on a bridge for about 5 seconds before returning home. Fixed an issue where Gunther and Susan overlapped at the saloon. ?, ?? Greenhouse Tilesheets no longer have to be manually placed to change the greenhouse and recolors for IF2R. IF2R is no longer required to use the new world map. Rebalanced prices and many items now have functional stock limits. Alex is one of the twelve characters available to marry . Added new portraits and sprites for the Wizard. Players could manually turn in the junimo scroll to the wizard in forest west (rare schedule), preventing Aurora Vineyard quest line completion. Decreased mushroom colony sale price (125g > 105g). Added compatibility patches for the East Scarpe mod. In addition to quests posted on the "Help Wanted" board, there are several Story Quests unlocked during gameplay. Fixed an issue where Lewis clipped into Olivia during the Spirit's Eve festival. Added compatibility for the official Stardew Valley 1.5 update. Added three foragables called "Void Soul", "Swirl Stone", and "Dewdrop Berry". The smaller desert configuration had incorrect tilesheet orders. Changed Grandpa's Farm bus stop warps. Recolored the flowerbed and outside table in the IF2R backyard. Stardew Valley Expanded (SVE)FlashShifterStardew ValleyMod SVEImmersive Farm 2 https://stardew-valley-expanded.fandom.com/wiki/Stardew_Valley_Expanded_Wiki Added a couple small specific forage locations. Find 100 each of red, orange, yellow, green, blue, and purple items. Patched the dirt spot at the southern IF2R minecart with grass. Starfish and clownfish are now compatible with the More Fish mod. 10-21-2020: Adjusted Grandpa's Shed hardwood requirements from 300 > 150. Fixed several map glitches in the year 2 variant Halloween maze. Susan no longer occupies the same space as Leah at the summit. This is for preparation of the official SDV 1.4 release. Added mist effects for Immersive Farm 2 Remastered. This event takes place in the desert after the player has reached five hearts with her. This shard glows with an otherworldly blue light. Fixed an issue where Marlon and Gunther sometimes faced the other way behind their counter. Who is Victor and Olivia? Added new potions, bought from adventurer vendors after meeting certain conditions. Fixed an issue where an NPC in the Grampleton Suburbs glitched a house roof. Added backend stuff in preparation for the new NPCs. 09-25-2020: Fixed an issue where Grandpa's Shed configuration didn't work. no longer has rotating inventory. Simplified the internal code that prevents the mermaid's bracelet, galdoran gem, super starfruit, and aurora vineyard property deed from being gifted. Completing all house upgrades has been removed as a requirement to start the Grandpa's Shed quest line. Added Cabins to the Immersive Farm 2 Remastered (IF2R) map. Note that it is not necessary to have the requested fish in inventory to complete a fishing quest. Log in to view your list of favourite games.
Stardew Valley Expanded Wiki | Fandom Note that completing an Item Delivery quest does not count as giving them a gift. Fixed various glitched tiles in Cindersap Forest and Pelican Town. Players may remove the TMX folder from Grandpa's Farm, Grampleton Fields, and IF2R directories (but not SVE). !!!WARNING!!! (this event doesn't trigger if players have already entered the theater once). Increased corrupt ghost health (335 hp > 1250 hp), damage (55 att > 70 att), and void pebbles dropped when defeated (1 > 2). Certain forage will no longer spawn out of season (purple mushrooms, morels, etc). This adds flawless compatibility with other mods that also add custom fish. Fixed an issue where Shane's hen Charlie was referred to as a "he". Added Camilla, Alesia, Isaac, Jadu, and Lance as non-social NPCs. Visit Fandom's Community Central! Adjusted Pelican Town -> Shearwater Bridge warps. Huge thanks to the Nexus Mods admins! He will now give the player the correct location of the cave instead of saying it's off to the west. 10-18-2020: Fixed an issue where the harder community center bundles configuration could be toggled on if players had installed the More New Fish mod. Fixed an issue where Haley and Marnie would get stuck during their schedule in Cindersap Forest.
Stardew Valley Expanded: Grandpa's Farm Vs. Immersive Farm - The Gamer Added 6 new seasonal decorations, sold at respective decoration vendors. Fixed an issue where Claire's and Martin's movie theater intro event played in the joja route. Fixed an issue where Joja workers clipped into Clint's fence during the mine cart repair cutscene. Fixed an issue where players playing on a different farm type with Grandpa's Farm installed couldn't trigger the shed questline. Initial mahogany tree spawns adjacent to Grandpa's Shed on GF will no longer grow back if cut down. Removed Morris' bus stop event where he advertised the Joja membership directly to the player. Stardew Valley ExpandedSVE FlashShifter NPC SVE ModDrop Nexus Mods Grandpa's Farm 2 Immersive Farm 2 the Nexus ModsSVEModDropSVE 1.5SVE1.11.6 Updated the SVE code manifest, allowing compatibility with other mods using anti social NPCs. 10-19-2020: Changed several IF2R configuration conditions. Players can download it here: https://www.nexusmods.com/stardewvalley/mods/6529. Andy has been added! Fixed an issue where some players couldn't trigger SVE special order quests. Perfect for players who enjoy Dark Souls-like difficulty. Reduced ore spawns in the Highlands Cavern by about 15%. Added a shortcut on IF2R leading to the secret woods. Added a new death cutscene if players are defeated in Galdora. 09-29-2020: Fixed an issue where farmhands couldn't enter the adventurer guild. Fixed an issue where Olivia's "special schedule" could trigger if players were dating her. Hey there, I'm looking for a big wad o' bug guts. Added a quick event on IF2R and Grandpa's Farm where Marnie mentions farm animals will stay inside the fenced-in areas. Fixed the compatibility patch for the More New Fish mod. Fixed an issue where players couldn't fill their watering can at calico desert. Youve inherited your grandfathers old farm plot in Stardew Valley. Default setting is "true". If a quest item is lost, it can be retrieved from the lost & found box in Mayor Lewis's house. Claire will return home a little earlier from working at the theater when married to the player. Added the Wizard as a marriage candidate. Resampled and increased the volume of "FirstSlashTheme" by 100%. Traveling cart merchant portrait now shows at the night market. -A question fork in a Jas event didn't work properly, causing some players to lose many hearts of friendship. Morris will attend festivals when players have seen his 10 heart event, only triggerable if pursuing the Joja route. Allows more compatibility for other mods. Two optional farms are also available, Grandpa's Farm and Immersive Farm 2, a new version of the Immersive Farm 2 mod. It's an amazing mod for Stardew Valley players to sink their teeth . Fixed an issue where the Galdoran relationship icon wasn't correctly recolored. 09-23-2020: Fixed a bug in Victor's, Sophia's, Olivia's, and Claire's 12 heart event where objects in the kitchen (such as the fireplace) were removed. Players can use the Reset Terrain Features mod to reflect this change on already existing saves. "RemoveFences" is now the old sandbox layout if players want to revert back to it. Simply having the item in inventory when talking to them will not complete the quest. Created a new wallpaper "Ceremonial Flower Dance" to commemorate Stardew Valley Expanded hitting 1,000,000 players! Fixed an issue where Jas didn't sleep in her bed. 10-18-2020: Fixed an issue where Grandpa's Shed was not repaired for farmhands in multiplayer. Fixed several typos in events and locational messages. Fixed a bug where the TV told players the incorrect start time for community center day festival. Balances resource intake and makes the farmland more manageable.
Stardew Valley Expanded: Important New Areas - Game Rant Increased the trigger timeframe Robin comes by to inspect Grandpa's Shed (7am~3pm > 7am~8pm). Rewrote ??? Players won't be placed in the path of the signpost. Some of Clint's festival dialogue now changes after players have seen a certain character event. Sprite Spring flower forage now slowly accumulates until the end of the week. Fixed a Mac/Linux issue where the 3.0 alpha was looking for tilesheets in Content/Maps/Maps. Animal products, artisan goods, crops, and forage sell for 20% less. Notable additions: Olivia's 12 heart, Victor's 12 heart, Sophia's 12 heart, Morgan's 10 heart, Apples' 10 heart, Susan's 10 heart, Morris' 10 heart (joja route, has many parts), two events for Willy (joja route), seven events for Claire, four events for Gunther, and one event for Martin. Players must Install the SVE edition of NPC Map Locations. Players can now play JotPK in Abigail's room on her Super Neendo console. Fixed an issue where Scarlett clipped into Sandy during Community Day. 10-18-2020: Added a custom prop to Leah's vanilla 8 heart event and adjusted pathing. A new special order can be accepted each week, even if another one is still ongoing; multiple special orders can be active at the same time. Fixed a small tiling error with the mountain minecart configuration that clashed with some recolor mods. Willy's schedule has been slightly changed. The JsonAssets based content pack which adds new items by SDV Expanded. Fixed an issue where items in the IF2R shed disappeared. Fixed compatibility issues with several mods. Players are now placed directly in front of the Junimo Woods warp rune after watching the quick unlock event. Category: Disambiguation Pages. She appears in-game after players see her intro event after the rockslide is cleared. Fixed an issue where forage on rare occasions spawned in out of bound areas at the summit. Players may now use Vortex to install SVE.
Stardew Valley Expanded Wiki:Bot-global Detail similar to Sophia's house can be expected~. Recipe Summary Hunt's&Reg; Easy Tomato Bruschetta. There's good money for anyone willing to slay 50 of them. Most daggers deal over double their original damage, making them a viable option over swords/hammers. Fixed an issue where the Grandpa's Farm "Heavy Debris" configuration when used with the "Remove Fences" configuration glitched trees in the south west corner. They can be toggled off with a new configuration called "Remove_Minecart_System". 09-29-2020: Added an event where Marlon enters the sewers (about 20 seconds long). Changed the far left ridge on IF2R (by the boat). Added two new maps: Iridium Quarry and ??? Fixed an issue where SVE hardcoded Scarlett's and Lance's appearances which overwrote other mods editing their sprites and portraits. Bundles will require more resources, and in some cases, different resources. IF2R and SVE now both have their seperate packs and will activate accordingly. Fixed an issue where players couldn't trigger Kent's 10 heart event when meeting the required conditions. Perfect for the avid TV watcher! Changed Sophia's gift tastes. Added a small dialogue change to Krobus' introductory event if players hadn't yet encountered them at the bus stop. Removed hardcoded bushes along the animal fence area on IF2R so players can more easily configure it. Expanded Storage at Stardew Valley Nexus - Mods and community All games Stardew Valley Mods Items Expanded Storage Expanded Storage Endorsements 3,204 Unique DLs 77,206 Total DLs 223,120 Total views 450,956 Version 2.0.3 Download: Manual 2 items Last updated 22 September 2022 6:30AM Original upload 31 December 2020 10:48PM Created by furyx639 Recipes may refer to: Cooking Recipes. Players do not need to update to 1.6.4 Only change: Karmylla's SVE edition has been moved to a separate mod. 09-16-2020: Added a rare cameo for 'Joja Farm'. Fixed a missing Lewis portrait in a Morris event. Fixed an issue where ??? Fixed an issue where forage spawned in out of bound areas at the railroad. Fixed many tiles on IF2R and removed some boulders/rocks from unreachable areas. Added Victor to Sam's 8 heart event as a background character. Fixed an issue where farmhands could trigger SVE quests, bugging progression for the host and other farmhands. instead of letter titles. New "things" are now available in place of the old "things". Fixed the "invisible bushes" bug players would sometimes experience during a season change in exterior SVE locations. Changed Summit Reborn's file name so it overwrites during a drag and drop into the mod directory. Fixed some tiles on the IF2R sandbox layout. Fixed an issue where Morris didn't offer players the option to purchase Aurora Vineyard if Grandpa's Farm was installed, but wasn't being played on. 09-29-2020: Removed the duplicate Morris, Gunther, and Marlon's from the movie theater interior. This will prevent double forest load issues many players were experiencing when installing SVE incorrectly. Fixed an issue where Susan's side walking frames used the same leg movement. (optional - adds Sophia, Susan and Andy's displays). Players will no longer walk into the fence, freezing the event. Fixed an issue where players could gift the galdoran gem. The "town.xnb" file no longer needs to be replaced. Added "Harder Building Construction" as a configurable addition (default = false). Fixed an issue where players couldn't catch fish from the More Fish mod. 10-16-2020: Fixed an issue where players were warped into the IF2R river upon entering the farm from Cindersap Forest. Replaced the wizard cosplayer in Sophia's 14 heart event. on rainy days. Migrated SVE festival data from TMX to CP. 10 days ago. Adjusted the artifact spawn rates at Blue Moon Vineyard. Added a quick event for Lewis outlining Community Day. Fixed an issue with farm type contamination. Reduced SVE NPC activity specific dialogue, allowing players to converse with them. Krobus is no longer referred to as a "he/him" and instead "they/them" in SVE dialogue. Slightly buffed forage spawns in Forest West. Fixed the forest crash issue many people were experiencing. Added shadows under the adventurer guild dock. Fixed an issue where Abigail was covered by a bush when playing her flute at the mountain.
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